idea of producing a video game as well as all sorts of
games based on Dante's Inferno story came about long ago,
during the development period of the live action film
of the same name.
2007 producer Boris Acosta met with the two largest
video game developers in the world, one of which agreed
on producing Dante's Inferno video game with
him, as well as its sequels Purgatorio and Paradiso.
this company decided to go solo without saying a word
to Mr. Acosta. Seven months in
February 2008, after their agreement, this same company filed a request for the
trademark of Dante's Inferno name. Yes, some
things are hard to believe, but there is nothing like
the cold truth. What's even more sad is that the video
game of Dante's Inferno is so badly produced,
by this company, that the story is a complete farse. Their
game portrays Dante as a warrior that went to
Hell to save Beatrice's soul who had been murdered
in life and her soul sequestered by Lucifer. Well, Dante was NOT a warrior in arms, but a pilgrim of the afterlife on a
divine mission to learn all about it and then come back
to tell us what it is like. Furthermore, Beatrice was not murdered, in real life, instead she passed away of
sickness in bed at the age of 24. In the afterlife, Dante presents Beatrice in his poem as an angelic representation
of God. The only time she was in Hell was quite briefly,
when she went down to Limbo to give Virgil the mission to
protect and guide Dante through Hell and Purgatory. In addition, Beatrice was Dante's own guide in Paradise. Also, Lucifer never had any contact whatsoever with Beatrice nor confronted Dante in the
story he wrote.
the idea of producing a Dante's Inferno video
game and other types of games that pay homage to Dante's story instead of distorting it, is alive and well.
We Salute You Dante Alighieri!